After 7 Blender courses, I'm developing my first ActionScript 3 course for CartoonSmart.com. It's not just a cookbook lesson, I am teaching concepts that can be carried forward to other languages/frameworks. In it you'll learn about:
- Terrain generation: Learn how to create your own randomly generated maps with the BitmapData class and without.
- Pathfinding: Ever wonder how A* pathfinding works and how to integrate it into a game? I'll take you step-by-step through the process.
- Statemachines: With state machines you'll be able to give your objects some easily extendable behavior.
Along the way, you'll also go from learning how to deal with bits, all the way up to how to use some common design patterns.
Nice idea
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